Controls:

WASD: Move

Left Click: Shoot

How to play:

Fight through increasingly difficult waves of enemies without dying.

Comments

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(+1)

Thanks for once more participating in Week Sauce! I really liked your game, and a few people on our Discord played it and enjoyed it. I was really looking forward to unlocking other "cursed foods", but I guess you ran out of time to implement them. Anyway, hope to see you again in the jam, and feel free to join the jam's Discord and tell us about your game as you develop it; we can totally help you too with issues like the dropping framerate when you have a lot of enemies on the screen. Cheers!

Hi, thanks for playing another one of my games. Had to cut the scope down quite a lot from what I originally had in mind (was hoping to have some more enemy types like the pumpkin in the thumbnail) but I'm glad to hear you had fun with it. Also I'll have to take a look at the WaveManager code again because it seems to be spawning way more enemies than I intended. Think its probably due to a weird interaction with the multiple shotgun projectiles causing a single enemy's death to register multiple times, which causes the next wave to spawn earlier than it should.

I'll be sure to check out the discord, and thanks for hosting the jam!