Chain Ninja
Controls:
A/D: Move left/ right
Space: Jump
Right mouse (hold): Grapple
Right mouse (release: Release grapple
Left mouse (ground): Ground attack
Left mouse (air): Ninja blender
Objective:
Reach the crystal at the end of the level without dying.
Status | Prototype |
Platforms | HTML5 |
Author | tiger-drop |
Genre | Platformer |
Made with | Godot |
Tags | Ninja, Pixel Art |
Comments
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Interesting game buddy, I just missed enemies, since the character has an attack, and I found him unbalanced in the grabble mechanic.
the gameplay is solid, sad that its just such a short level.
Agree with you, but it feels like game is unfinished, no enemies to make a Ninja blender or Ground attack.